Saturday, February 18, 2017

Red Book of Appin.




  The Red Book of Appin, according to its introduction, was a magical tome in the possession of Joseph Appin, an English merchant who died in 1689. The book was buried with him, then recovered by his sons.
It is well known that this book, enwrapped in blood-red leather of some unknown creature (according to rumors , that was one of lower demons, invoked by Vlad  Tepes specially for this purpose), was kept by the english merchant Joseph Appin (from this comes the title of the book), who died in 1689 and bequeathed to bury it together with him.

  Having accomplished their father`s behest, two of his sons afterwards digged his grave out in order to get the access to the source of terrible transcendent knowledge, but found no book there. It is possible that the book had been stolen by some offspiring of Vlad, and since then it was imparted from father to son until the year 1869, when it got into the hands of the Hungarian secret community, which afterwards turned to one of branches of the Great Black Lodge. The copy had been imparted to the Pontiphic of the Lodge Johan Kellenheim in 1901 and translated to polish and german.

   “The destinity of the original source book is unknown. It was written in the purest version of the enochian, in comparison with which the language of John Dee is just a pitiable senseless murmuring, Where as later copies are not with enochian symbols but with latin letters, which confirms the version of writing it by a monk, unfamiliar with the Heavenly Language.” – The Red Book of Appin


Image from Here

Thursday, January 5, 2017

Hord of OSR Classes.


Other Peoples Hard Work.

http://armchairgamer.blogspot.com/2012/02/weird-adventures-list-of-adventurer.html
http://9and30kingdoms.blogspot.com/2013/04/zero-classes.html
http://hillcantons.blogspot.com/2010/10/homebrewing-new-d-classes.html
http://zzarchov.blogspot.com/2016/06/player-classes.html
http://thornschronicle.blogspot.com/2012/09/the-mystaran-artificer.html
http://oldguardgamingaccoutrements.blogspot.com/2009/10/alchaemist-magic-user-subclass-for-ad.html
http://noschoololdschoolgames.blogspot.com/2014/06/green-martians-for-osr.html
http://dyingstylishly.blogspot.com/2016/05/metamorphosists.html
http://blogofholding.com/?p=7128  Red Doctor
http://www.pandius.com/druidkgt.html Druidic Knight
http://metalvsskin.blogspot.com/2015/08/the-void-knight-npcpc-class.html
http://trollsmyth.blogspot.com/2010/01/pixie-class.html
http://crushingskulls.blogspot.com/2011/03/healers.html
http://savevsdragon.blogspot.com/2015/08/new-bxll-character-class-bogatyr.html
http://crushingskulls.blogspot.com/2011/03/skirmishers.html

http://grognardia.blogspot.com/2009/08/grognards-grimoire-alien-noble.html
http://d20to3d6.blogspot.com/2016/11/battle-nuns-ll-or-bx-class.html
http://9and30kingdoms.blogspot.com/2013/07/the-apothecary.html
http://9and30kingdoms.blogspot.com/2013/05/the-leech-class.html
http://9and30kingdoms.blogspot.com/2011/05/alchemist.html
http://9and30kingdoms.blogspot.com/2012/09/alchemist-and-witch.html
http://theosrlibrary.blogspot.com/2014/10/weird-and-horror-races-for-victorian.html
http://theosrlibrary.blogspot.com/2014/10/victorian-and-pulp-classes-swords.html
http://ynasmidgard.blogspot.com/2013/10/rappan-athuk-recruiting-henchmen.html
http://theosrlibrary.blogspot.com/2014/10/victorian-firearms-and-other-weapon.html
 
western rules

Saturday, December 24, 2016

He-Man and She-Ra Christmas.

 
 
 
                                                            I never seen this before!

Tuesday, November 1, 2016

Elementarium



                 Saw this and thought this scrip could be used in game.

Creator Quote:
Who is it for? Can I use it?
Anyone who wants to use it! I’m opening it up to the wider public because I feel that they would benefit from a magical script to use that they know was written by a witch, instead of using one in which they are unsure of the origins or rules. I’d love to see what you use it for; please post a picture and tag me in it, or tag it as #elementarium.
violetwitchcraft.tumblr.com

Friday, October 28, 2016

Willowwood Elves probe into North Hills.


  Acting on evidence gathered from their raid against the vampire and information from Mage-Master Evanzanthis of House Goldenfae, Magandella and a Yon Elf expedition wound its way deep into the North Hills to the site of an extinct volcano believed to be the nesting site of a Blue Dragon. Instead they met with the Gnoll forces that had been staging raids throughout the region.


  The Elves found their way barred in the ruins of an abandoned dwarf mining hamlet. The Gnolls took the high ground and set their spears for the charge of the glittering Elven cavalry. Elven steel triumphed, despite the presence of some awoken ghouls. Keeping their nerve the Yon Elves succeeded in driving off the Gnolls, their prince receiving a lethal arrow to the chest from Abigale as he screemed curses at them.


  Buoyed by their victory over the Gnolls, the Elves sent out a scouting company led by Esmeralda to the western wetlands, where they encountered troll territories. Unfortunately for the Elves their confidence overreached their ability as their magic was thwarted and their arrows failed to find its targets. The scouting company returned to the main group and came back in force. Masterful planning coupled with cat-like reflexes saw the elven host smash into the Troll line, sweeping it aside in a wave of mithril blades and blazing arrows. The battle was over quickly and after interrogating some of the captured Trolls,  the victorious elves returned to the willowwood. contemplating their return to the North Hills.

Friday, September 30, 2016

10 A D & D based games to run. probably never

  I have not posted in some time, i plan on posting more to finish off this year.
so 10 games id like to run AD & D based.

1. Dungeons & Vulcans: set in ancient times on the planet Vulcan.
 

2. Genesis age. set before the biblical flood.
 

3.  Ruins of Antarctica:
 

4.  Space- 1776:
 

5.  Dwarves of Thunder Mountain.
 

6.  Haunted New England 1630.
 

7.   Lost in Mt.Olympus.
 

8.   Ice Wizards of Nepal
 

9.   Sea of tranquility pirates
 

10. Griffincarrier Galactica.

Monday, February 29, 2016

Alternate spell system


 Sleep level: 1.2  or 1.3
making it a 1st level spell but can't be learned or memorized untill 2nd level or 3rd.
other spells that people have problems with can be notorized the same way
so fireball 3.7 for example.
Sleep spell does seem to be really the only one thats a problem to people and
when thats removed then they dont like magic missile.
and when I say people, it's some DMs, they don't want mages to be knife fighters
or this or that, they lament firsties weakness, wanting them to be more wizardly
trying to come up with something to make them stronger, then take glee when
the player rolls a 1 for starting hit points and how old school it is.

  I thought of this after reading other posts around the internet of people changing
spell level of spells, rewriting spells and having spell points and other nonsense.
never seen where level of caster was a prerequisite.

Wednesday, February 17, 2016

Quell: A Lost spell of Acererak.


 Quell

(Illusion/Phantasm)
Level: 2
Range: 30 yds. + 10 yds. /level
Components: S, M
Duration: 1 rd./level
Casting Time: 2
Area of Effect: One creature
Saving Throw: Neg.

Quell renders the target creature mute.
The target creature is totally unable to
utter a sound, no matter how small, not
even a whisper, if it fails its initial sav-
ing throw vs. spell. In essence, quell
immobilizes the target’s vocal cords.
Those affected by this spell can commu-
nicate only through hand gestures and
written notes (if literate), while quelled
spellcasters are unable to cast any spells
requiring a verbal component. Dispel
Magic remains a viable remedy for
removing the effects of quell.
The material components for this
spell includes a broken whistle that no
longer sounds.


  This spell was once considered lost
in a spellbook called the Codex of silence
Acererak gave this to his servant
Moghadam long before betraying the
architect.
 

Tuesday, January 26, 2016

Where the willowwood is.


  The Menowood is an old and pristine forest in the southwest of Sunndi, near the border with Idee. The sylvan elves dwelling among the ash and oak trees in the southern part of the woods are not unfriendly, but many of the forest's fey, particularly those in the forest's northern reaches hate mankind with a passion.

The Forest is named after a powerful druid named Sverdras Meno, who dwelled therein centuries ago (and, some claim, still does). 

  The Willowwood is the local area of the southern border from Moon river to the sea.
There is an unusual sub group of wood elf, that live there, who call themselves the
Elder Yon.
they all have black, red, or white hair. 


Thursday, January 21, 2016

Witches

  In forgotten ages past, in kingdoms unheralded and dead centuries of untold history, a fiery confrontation emerged between witch covens world-wide. The myriad witches of the woodlands and the fields formed an alliance which dominated all other covens. This group forcibly directed the studies of other witches, and great emphasis was placed on the magic of plants and animals, that they might grow stronger still in their respective domains. But there were those who sought darker and more Godly enchantments, pursuing powers of devastation and the very elements. They promised to teach what they learned, to enslave the world of men, and to shape raw power to the ends of witches everywhere. This the alliance would not permit, for power inspires fear, fear of those that have it. Those who allied with the new Secret Coven were cast out, and in time only the mountains offered refuge to the members of this radical coven.

Tuesday, January 19, 2016

CODEX OF THE INFINITE PLANES: The Tzoonk Fragment.

 "... and thereupon the voice belled forth in tones of hollow iron and spoke of the Coming of the City of the Gods. Such future events interested me not, so I gave the command: 'Answer in th ...' (here the fragment becomes entirely illegible) . . . so knowing both the secret and the spell which would unlock the Way to this horde of the Demon Prince Nql . . . (another break in the writing unfortunately occurs here). . . gathered the nine as required and proceeded forth. With me in addition were the dyoph servants necessary to transport the Codex, for I would not leave it behind on even so perilous a journey as this." (Here the entire fragment ends.) "


                                                         Maldin's Greyhawk

Wednesday, December 30, 2015

Black Luke leaves the forrest.

  Black Luke and Varek looked over the corpses of  Saundash, Molo, Trenton and Sarah.
Well that could have gone better he thought to himself, could have been worse, I could have died.

"You need to leave." said Varek, "I believe you have worn out the welcome."

"But, I've helped to do away with what would have been a big problem."

Varek nods, "Yes, but look at the elven camp guards, those are some stern looks."

 "Well, the roof of the root cellar Inn was too low any way." said Black Luke.

  Black Luke walks over to the elven sisters,

 "Looks like its time to hit the ol' dusty trail." grins Rose. "You going to need a lone of a horse, to get out with yer loot?"

"Yes."

Esmeralda looks at Black Luke "My sisters and I will escort you to the forest edge."

"You're the first human I ever met, Good Luck." says Magandella.

  Black Luke leaves the forest and notices a wanted poster, he leaves it up.